Chapter 5. Event Logging

Table of Contents

5.1. Overview
5.1.1. Log targets
5.1.1.1. Logging to Flash memory
5.1.1.2. Logging to the Console
5.2. Enabling logging
5.3. Logging to external destinations
5.3.1. Syslog
5.3.2. Email
5.3.2.1. E-mail process logging
5.4. Factory reset configuration log targets
5.5. Performance
5.6. Viewing logs
5.6.1. Viewing logs in the User Interface
5.6.2. Viewing logs in the CLI environment
5.7. System-event logging
5.8. Using Profiles

5.1. Overview

Many events in the operation of the FireBrick create a log entry. These are a one-line string of text saying what happened. This could be normal events such as someone logging in to the web interface, or unusual events such as a wrong password used, or DHCP not being able to find any free addresses to allocate.

5.1.1. Log targets

A log target is a named destination (initially internal to the FB6000) for log entries - you can have multiple log targets set up which you can use to separate out log event messages according to some criteria - for example, you could log all firewalling related log events to a log target specifically for that purpose. This makes it easier to locate events you are looking for, and helps you keep each log target uncluttered with un-related log events - this is particularly important when when you are logging a lot of things very quickly.

A log target is defined using a log top-level object - when using the web User Interface, these objects are in the "Setup" category, under the heading "Log target controls".

Every log entry is put in a buffer in RAM, which only holds a certain number of log entries (typically around 1MB of text) - once the buffer is full, the oldest entries are lost as new ones arrive. Since the buffer is stored in volatile memory (RAM), buffer contents are lost on reboot or power failure.

This buffer can be viewed via the web interface or command line which can show the history in the buffer and then follow the log in real time (even when viewing via a web browser, with some exceptions - see Section 5.6.1).

In some cases it is essential to ensure logged events can be viewed even after a power failure. You can flag a log target to log to the non-volatile Flash memory within the FB6000, where it will remain stored even after a power failure. You should read Section 5.5 before deciding to log events to Flash memory.

Each log target has various attributes and child objects defining what happens to log entries to this target. However, in the simplest case, where you do not require non-volatile storage, or external logging (see Section 5.3), the log object will only need a name attribute, and will have no child objects. In XML this will look something like :-

<log name="my_log"/>

5.1.1.1. Logging to Flash memory

The internal Flash memory logging system is separate from the external logging. It applies if the log target object has flash="true". It causes each log entry to be written to the internal non-volatile Flash log as it is created.

The flash log is intended for urgent permanent system information only, and is visible using the show flash log CLI command (see Appendix H for details on using this command). Chapter 17 covers the CLI in general.

Caution

Flash logging slows down the system considerably - only enable Flash logging where absolutely necessary.

The flash log does have a limit on how much it can hold, but it is many thousands of entries so this is rarely an issue. Oldest entries are automatically discarded when there is no space.

5.1.1.2. Logging to the Console

The console is the command line environment described in Chapter 17. You can cause log entries to be displayed as soon as possible on the console (assuming an active console session) by setting console="true" on the log target.

You can stop the console logging with troff command or restart it with tron command.

The FB6000 also has a serial console to which console log entries are sent if logged in.